It’s that time of year again…
Discover a path to more game downloads
Insights to drive Holiday sales
Slightly shrinking market
Loss of signal
Global pandemic
global games market forecast
in billions
...but gaming has also had some very big wins
Achieves Global Appeal
The video game industry has thrived as more people turn to mobile and console/
PC titles for social connection, stress relief, and relaxation.
global player forecast
2015-2024, in billions
2024
2.03
2.17
3.32
2023
2022
2021
2020
2019
2018
2017
2016
2015
3.22
3.09
2.96
2.81
2.64
2.49
2.33
The stereotype that gamers are young, white, and male is a thing of the past. Gaming now appeals to every age range, ethnicity, and gender across the globe.
Moves Mainstream
Esports
Computer/
video games
Apps
48%
50%
18%
Gen Z
(16-23 years-old)
Baby boomers
(57-64 years-old)
Millennials
(24-37 years-old)
Gen X
(38-56 years-old)
With consumers spending increased time on mobile, hyper-casual games are having a moment. It’s no longer just about hard-core gamers.
Casual Gaming Takes Off
86% of internet users play games on at least one device.
80% of those who do not list gaming among their interests will habitually enjoy games on their smartphone.
The game industry is still on track to surpass $200 billion by 2023.
Growth is expected to continue
Mobile takes off
Healthy CAGR
5 key macro trends indicate that Holiday 2021 could be the strongest year yet for gaming sales
Consumer Sentiment is at Historic Levels
As we head into the Holiday buying season, consumer sentiment has never been more positive.
Mobile gaming poised to bring in ~$120Bn in 2021, a 20% increase vs. 2020.
+17 percentage points
Consumer sentiment
The highest recorded levels of optimism since the survey began in 2015.
The Holiday season has been a historically strong time for the gaming industry.
Mobile game downloads have peaked from Oct-Jan in each of the past 5 years. Ongoing shipping delays, bigger than usual gap between last shipping date and Christmas is expected this year.
HOLIDAY
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
CPM By Global Market
Select one or more countries
Indexed CPMs for Gaming advertisers in selected key markets on Facebook platforms across the holiday period
new year’s eve
christmas day
black friday
10/1/20 10/16/20 10/31/20 11/15/20 11/30/20 12/15/20 12/30/20 1/14/21 1/29/21
Last year’s trends in Western markets followed predictions in that spikes were less pronounced
but rather were continuous increases. There was a similar drop starting well before Christmas Day and leading well into January.
In selected key Asian markets like Taiwan, Korea, and Japan, CPM fluctuations are way less pronounced due to higher importance of other, region-specific holidays. However, we still see similar dips around New Year’s Eve, specifically in Japan.
FACEBOOK INSIGHT
CPM By Genre
Select one or more genre
SLOTS
MATCH THREE
STRATEGY
SIMULATION
RPG
ACTION
10/1/20 10/16/20 10/31/20 11/15/20 11/30/20 12/15/20 12/30/20 1/14/21 1/29/21
Indexed CPMs for Gaming advertisers in selected key genres on Facebook platforms across the holiday period
With the exception of Match Three games, which saw a specifically sharp increase last year, other genres typically follow a very similar trend.
FACEBOOK INSIGHT
new year’s eve
CPM By App Store
GOOGLE PLAY
APP STORE
10/1/20 10/16/20 10/31/20 11/15/20 11/30/20 12/15/20 12/30/20 1/14/21 1/29/21
Indexed CPMs for Gaming advertisers in the US on Facebook platforms across the holiday period
new year’s eve
Unlike other years when CPM behaviors were different on Google Play than on the App Store, 2020 saw CPM trends in line across the two operating systems.
FACEBOOK INSIGHT
Global ‘Market Moments’ (Japan vs. US)
Select one or more markets
US APP STORE
US GOOGLE PLAY
JP APP STORE
JP GOOGLE PLAY
christmas day
black friday
christmas day
black friday
100
90
80
70
60
50
40
30
20
10
0
10/1/20
mobile game in-app revenues in millions
11/1/20
12/1/20
1/1/21
new year’s day
For the Japanese market, in-game revenues typically peak dramatically on the first day of each month, when a lot of in-game events are set to happen. These are the days of each month where Japan sees in-game revenues from games outperform the US market.
This effect is even stronger on January 1st with the start of “Shogatsu” (first several days of a calendar year) where in-game revenues typically quadruple due to holidays, special in-game events, business being closed, and money (Otoshidama) gifts being made.
FACEBOOK INSIGHT
2021 was not business as usual...
Slightly shrinking market
Global Promotional Timeframes to Keep in Mind
There are 2 more shopping days between Thanksgiving and Christmas than the year prior.
Loss of signal
Removal of IDFA has brought new challenges to the mobile games market, resulting in one, or more, of the below:
Tips to Help You Plan Ahead and Be Nimble
Advance campaign planning
Decreased user acquisition
Loss of in-app behavioral and engagement signals used for retargetting and optimizations
More expensive advertising CPMs
Ready to get started?
Global pandemic
COVID-19 remains, causing a number of business and functional challenges.
Unavoidable disruptions
in operations and manufacturing
Creative and development challenges arose from
working from home
Reduced opportunity for access to funding
Helpful links and resources to launch your holiday campaign today.
Create Your Ad Campaign
Use Automation
to Scale Ads Easily
Advertising Policies and Approvals
2019
2020
2021
Slightly shrinking market
For the first time in many years, the global video game industry is forecast to shrink slightly in 2021.
$144.4
$177.8
$175.8
global games market forecast
in billions
Loss of signal
Slightly shrinking market
Global pandemic
Set up advertising campaigns several weeks in advance to turn on as soon as prices drop to avoid any unforeseen ad creation bugs.
Advance campaign planning
Reaching new buyers can be as simple as going international.
Expand to new markets
In-game events and promotions help to improve player retention and drive in-app purchases.
Explore seasonal in-game events and partnerships
Adjust your game advertising creative to reflect the holiday season and the spirit of gifting.
Prioritize “holiday-themed” ad creatives
Stay active and adopt strategies to maximize profitable UA.
Drive sales by scaling up low-cost ad inventory
new year's eve
31th December
Global
Cultuiral
Boxing day
26th December
EU, Canada, Australia
Shopping
Christmas
25th December
Global
Cultural & Shopping
Super Saturday
18th December
USA
Shopping
12/12
12th December
APAC
Shopping
St nicolas' eve
5th December
Netherlands
Cultural & Shopping
Giving Tuesday
30th November
USA
Cultural
Cyber monday
29th November
Global
Shopping
Hanukkah starts
28th November
US, Israel
Cultural
Black Friday
26th November
Global
Shopping
11/11
11th November
Global
Shopping
Diwali
4th November
Selected Regions
Cultural & Shopping
Thanksgiving
25th November
North America
Culural & Shopping
Gen Z
Baby boomers
Millennials
Gen X
Computer/
video games
37%
Esports
15%
39%
Apps
Computer/
video games
28%
Esports
7%
28%
Apps
Computer/
video games
19%
14%
Apps
Esports
1%
Mobile takes off
Market growing with CAGR (2019 to 2024) of +8.7%.
Healthy CAGR
+29 percentage points
Consumer sentiment
Consumers are feeling more financially secure than they were in Q4 2020.
Total increase from Q4 2020 to Q1 2021.
Financial Optimism is Way Up
2/5
1/5
-7 percentage points
Q4 2020
Consumer confidence flipped year over year, leading to more plans to spend.
Consumer Spending Intent is on the Upswing
3/5
+6 percentage points
Q4 2021
to
net spending intention in the next 12 months
Eating out
Consumers are Ready to Treat Themselves
4/5
US
TW
RU
KR
JP
IN
GB
DE
BR
Global Insights to Inform Holiday Games Advertising
Holidays
Going out
Fashion
Improving home
Groceries
Health and
wellbeing
dec 2019
dec 2020
dec 2021
Gaming Sales
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
Download spikes on iPads and iPhones have been following a relatively similar trend for the last year.
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
There are even more pronounced spikes on the App Store.
In-App Revenues
Gaming Sales
Download by iOS Device
SEP 2016 MAR 2017 SEP 2017 MAR 2018 SEP 2018 MAR 2019 SEP 2019 MAR 2020 SEP 2020 MAR 2021
GOOGLE PLAY DOWNLOADS
APP STORE DOWNLOADS
In-App Revenues
Download by iOS Device
1000
900
800
700
600
500
400
300
200
100
0
mobile games in-app revenues in millions
19%
16%
250
200
150
100
50
0
mobile games downloads on iphones in millions
32%
27%
25%
16%
2%
7%
1%
16%
13%
14%
14%
2%
9%
3%
7%
8%
4%
9%
9%
70
60
50
40
30
20
10
0
mobile games downloads on ipads in millions
Gaming Sales
1200
1000
800
600
400
200
0
mobile games downloads in millions
1200
1000
800
600
400
200
0
mobile games downloads in millions
Diwali
4th November
Selected Regions
Cultural & Shopping
5/5
Demand for Mobile Gaming Remains Incredibly Strong
Rise in consumer mobile
game weekly spend in H1 2021 over pre-pandemic levels.
40%
Consumer weekly spend on mobile games.
$1.7 Bn
Weekly downloads first hit in March 2020 and sustained since.
1 Bn
Hours spent per week on mobile games globally.
5 Bn
BR
DE
GB
IN
JP
KR
RU
TW
US
ACTION
PUZZLE
PUZZLE
RPG
SIMULATION
STRATEGY
MATCH THREE
SLOTS
JP GOOGLE PLAY
JP APP STORE
US GOOGLE PLAY
US APP STORE
Set up advertising campaigns several weeks in advance to turn on as soon as prices drop to avoid any unforeseen ad creation bugs.
Set up advertising campaigns several weeks in advance to turn on as soon as prices drop to avoid any unforeseen ad creation bugs.
For games advertisers, 2021 was not business as usual. The ongoing global pandemic brought unforeseen challenges that disrupted operations, but also resulted in a boom of new players—an estimated 2.96B people now gaming globally.¹
The growth in 2020, though, was unprecedented, and for the first time in years, the industry is forecast to shrink slightly in 2021.²
That said, the games industry is still on track to surpass $200 billion by 2023, with mobile gaming expected to be the fastest growing segment in the coming years.³
4
5
6
7
8
9
11
20
21
22
23
10
12
13
14
15
16
16
Mobile game downloads have peaked from Oct-Jan in each of the past 5 years. Ongoing shipping delays, bigger than usual gap between last shipping date and Christmas is expected this year.
17
18
19
View Sources
Newzoo, 2021 Global Games Market Report, July 2021
GlobalWebIndex (GWI), Coronavirus Research Wave V. Survey of
15,271 internet users aged 16-64 in AU, BB, BR, CN, FR, DE, IN, IT,
JP, NZ, PH, PL, RO, SG, ZA, ES, UK, US. June 29–July 2, 2020.
GlobalWebIndex, Q3 2018 Base: 113,932. Internet Users Aged 16-64
Newzoo, 2021 Global Games Market Report, April 2021
(The game industry is still on track to surpass $200 billion by 2023.)
Newzoo, 2021 Global Games Market Report
App Annie, State of Mobile Gaming 2021
Global Consumer Confidence, The Conference Board, Member Driven ThinkTank, April 2021; From Q4, 2020 to Q1, 2021
PWC Consumer Sentiment Survey, PwC’s latest consumer sentiment survey was conducted between 12-15 March 2021 and includes responses from a nationally representative sample of 2,067 adults. PwC has asked the same question every few months since April 2008: “Thinking about your disposable income (money remaining after household bills, credit cards, etc.), in the next 12 months do you expect that your household will be better off or worse off?”. The index is calculated by subtracting the percentage of people who think they will be worse off from those who think they will be better off. Historically this index has provided an insight into the pulse of the nation, and has been a good indicator of future consumer spending patterns.
App Annie, Mobile Gaming Tear Down, August 2021
SensorTower, Mobile Game Downloads from App Store and Google Play, 90 countries, Sep 2016 to Sep 2021.
Facebook Analysts
1-5
6
10
7-8
9
11
12-14
15
16
17-19, 23
20-22
2019
2020
2021
$144.4
$177.8
$175.8
For the first time in many years, the global video game industry is forecast to shrink slightly in 2021.
4
Slightly shrinking market
Loss of signal
Slightly shrinking market
Global pandemic
For the first time in many years, the global video game industry is forecast to shrink slightly in 2021.
2019
2020
2021
$144.4
$177.8
$175.8
global games market forecast
4
in billions
Slightly shrinking market
Loss of signal
Global pandemic
Healthy CAGR
Healthy CAGR
Mobile takes off
Eating out
19%
16%
32%
27%
7%
1%
Holidays
16%
13%
25%
Going out
14%
14%
16%
Fashion
2%
9%
2%
Improving home
4%
9%
9%
Health and
wellbeing
3%
7%
8%
Groceries
SEP
2016
SEP
2016
SEP
2016
SEP
2016
SEP
2016
SEP
2016
SEP
2016
SEP
2016
SEP
2016
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
Gaming Sales
Download by iOS Device
In-App Revenues
10/1/20
10/1/20
10/1/20
10/1/20
10/1/20
10/1/20
10/1/20
10/1/20
Mobile game downloads have peaked from Oct-Jan in each of the past 5 years. Ongoing shipping delays, bigger than usual gap between last shipping date and Christmas is expected this year.
17
Gaming Sales
Gaming Sales
COVID-19
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
HOLIDAY
1200
1000
800
600
400
200
0
mobile games downloads in millions
1/29/21
1/14/21
12/30/20
12/15/20
11/30/20
11/15/20
10/31/20
10/16/20
10/1/20
1/29/21
1/14/21
12/30/20
12/15/20
11/30/20
11/15/20
10/31/20
10/16/20
10/1/20